You can do a few different sword attacks, and can also use it to block some incoming damage. As you might expect though, the melee is cumbersome to use and the first person camera isn't exactly able to track the action clearly. There is clear inspiration here from the Shadow Warrior franchise, but in reverse, as your traditional rifles are the mainstays, and the sword comes out when needed. You use the sword by pressing the melee button it's not a weapon you can wield continuously. The game insists on using its protagonist's sword in many situations, and some enemies are only vulnerable to the melee damage. When not shooting at foes, you will have to slice them up. It's a fairly basic and straightforward system. BRIGHT MEMORY INFINITE PS4 UPGRADEAnd lastly, you can also upgrade your sword, to unlock new moves such as sending slash waves, or a ground slash. You also have a bionic arm of sorts, which can be improved to create an EMP pulse or rocket punch foes. You can purchase upgrades for your weapons, such as changing the function of your grenades to be sticky or cause shrapnel. Through combat and limited exploration there are blue orbs to collect, which act as upgrade currency for your character. The weapon handling and feel is decently satisfying, again an impressive feat for an indie game, though it's by no means great. Encounters range from clearing out an area of enemies in a generally straightforward manner, to tougher encounters and boss fights where you'll strafe backwards in a circle, putting clip after clip into the big bad. For example, the larger military human enemies need heavy ammo to penetrate their armor, and some of the mystical foes are weak to certain types of bullets as well. The weapons can also switch to a secondary ammo type to deliver a specific type of damage, which is useful against enemies that typically have a specific weakness. The new weapons unlock as the story progresses, and you have to manage ammo for each weapon separately. As a first person shooter, you'll get to wield a variety of weapons, from the standard assault rifle, to pistol, shotgun, and sniper. In addition to its surprisingly good looks, Bright Memory: Infinite also has decent mechanics. It's a weird thing to see in a game that otherwise tries to take itself very seriously. You can also unlock new character skins that take things even further into absurdity. Her character model has exaggerated proportions, and the cutscenes make sure the camera sweeps around as closely as possible. The one downside of the Asian influences is that the developers don't shy away from oversexualizing the main character. The sound design is solid, with a soundtrack that fits the setting and decent audio effects. It also helps that the game has a strong art style, drawing from Chinese mythology and immersively recreating collapsed temples and mythical enemies for you to shoot at. If you only saw a slice of gameplay, you'd be forgiven for mistaking it for a game with a much larger budget and brand name behind it, so it's quite impressive what the developers managed to do. There is a near constant rain and/or storm happening, and yet the environments maintain their clean and sharp look. The texture quality, special effects, weapon design and animations are all quite well crafted. It's not AAA or anything, but a very solid B-tier production. The game uses Unreal Engine 4 quite impressively, delivering a fairly high production quality that's comparable to larger studios with a larger budget. While words may get lost, the visuals are universal. The voice acting is equally unimpressive. It's a bit of a mess, and it's likely much was lost in translation from the developers' native Chinese script. You eventually end up fighting not just human, but also mystical enemies and the action moves up to the floating islands in the sky. A giant black hole opens in the sky, the village where you arrive is mostly destroyed, and things generally get whacky. Upon arrival, she discovers that this military organization is trying to recover an artifact that can apparently resurrect the dead. She is suddenly called upon on New Year's Eve in the near future to intercept a military deployment that's headed to some kind of otherworldly anomaly. Players assume the role of protagonist Shelia, who works for a Science Research Organization.
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